/** 

 * corner.js 1.8 (22-Sep-2008)

 * (c) by Christian Effenberger 

 * All Rights Reserved

 * Source: corner.netzgesta.de

 * Distributed under Netzgestade Software License Agreement

 * http://www.netzgesta.de/cvi/LICENSE.txt

 * License permits free of charge

 * use on non-commercial and 

 * private web sites only  

**/



var tmp = navigator.appName == 'Microsoft Internet Explorer' && navigator.userAgent.indexOf('Opera') < 1 ? 1 : 0;

if(tmp) var isIE = document.namespaces ? 1 : 0;



if(isIE) {

	if(document.namespaces['v'] == null) {

		var stl = document.createStyleSheet();

		//stl.addRule("v\\:*", "behavior: url(#default#VML);"); 

		//document.namespaces.add("v", "urn:schemas-microsoft-com:vml"); 

	}

}



function getRadius(radius,width,height){

	var part = (Math.min(width,height)/100);

	radius = Math.max(Math.min(100,radius/part),0);

	return radius + '%';

}



function getImages(className){

	//alert(className);

	var children = document.getElementsByTagName('img'); 

	var elements = new Array(); var i = 0;

	var child; var classNames; var j = 0;

	for (i=0;i<children.length;i++) {

		child = children[i];

		classNames = child.className.split(' ');

		for (var j = 0; j < classNames.length; j++) {

			if (classNames[j] == className) {

				elements.push(child);

				break;

			}

		}

	}

	return elements;

}



function getClasses(classes,string){

	var temp = '';

	for (var j=0;j<classes.length;j++) {

		if (classes[j] != string) {

			if (temp) {

				temp += ' '

			}

			temp += classes[j];

		}

	}

	return temp;

}



function getClassValue(classes,string){

	var temp = 0; var pos = string.length;

	for (var j=0;j<classes.length;j++) {

		if (classes[j].indexOf(string) == 0) {

			temp = Math.min(classes[j].substring(pos),100);

			break;

		}

	}

	return Math.max(0,temp);

}



function getClassAttribute(classes,string){

	var temp = 0; var pos = string.length;

	for (var j=0;j<classes.length;j++) {

		if (classes[j].indexOf(string) == 0) {

			temp = 1; break;

		}

	}

	return temp;

}



function roundedRect(ctx,x,y,width,height,radius,nopath){

	if (!nopath) ctx.beginPath();

	ctx.moveTo(x,y+radius);

	ctx.lineTo(x,y+height-radius);

	ctx.quadraticCurveTo(x,y+height,x+radius,y+height);

	ctx.lineTo(x+width-radius,y+height);

	ctx.quadraticCurveTo(x+width,y+height,x+width,y+height-radius);

	ctx.lineTo(x+width,y+radius);

	ctx.quadraticCurveTo(x+width,y,x+width-radius,y);

	ctx.lineTo(x+radius,y);

	ctx.quadraticCurveTo(x,y,x,y+radius);

	if (!nopath) ctx.closePath();

}



function addGradient(ctx,x,y,w,h,color,opacity) {

	var tmp = ctx.createLinearGradient(x,y,w,h);

	var val = (color>0?0.25:0.2);

	tmp.addColorStop(0,'rgba('+color+','+color+','+color+',0.9)');

	tmp.addColorStop(val,'rgba('+color+','+color+','+color+','+opacity+')');

	tmp.addColorStop(0.75,'rgba('+color+','+color+','+color+',0)');

	tmp.addColorStop(1,'rgba('+color+','+color+','+color+',0)');

	return tmp;

}



function addRadialStyle(ctx,x1,y1,r1,x2,y2,r2,opacity) {

	var tmp = ctx.createRadialGradient(x1,y1,r1,x2,y2,r2);

	var opt = Math.min(parseFloat(opacity+0.1),1.0);

	tmp.addColorStop(0,'rgba(0,0,0,'+opt+')');

	tmp.addColorStop(0.25,'rgba(0,0,0,'+opacity+')');

	tmp.addColorStop(1,'rgba(0,0,0,0)');

	return tmp;

}



function addLinearStyle(ctx,x,y,w,h,opacity) {

	var tmp = ctx.createLinearGradient(x,y,w,h);

	var opt = Math.min(parseFloat(opacity+0.1),1.0);

	tmp.addColorStop(0,'rgba(0,0,0,'+opt+')');

	tmp.addColorStop(0.25,'rgba(0,0,0,'+opacity+')');

	tmp.addColorStop(1,'rgba(0,0,0,0)');

	return tmp;

}



function addShine(ctx,width,height,radius,opacity,extra) {

	var style; var color = (extra!=1?254:0);

	style = addGradient(ctx,0,radius,radius,radius,color,opacity);

	ctx.beginPath();

	ctx.moveTo(0,0);

	ctx.lineTo(0,height);	

	ctx.lineTo(radius,height);

	ctx.lineTo(radius,radius);

	ctx.closePath();

	ctx.fillStyle = style;

	ctx.fill();

	style = addGradient(ctx,radius,0,radius,radius,color,opacity);

	ctx.beginPath();

	ctx.moveTo(0,0);

	ctx.lineTo(width,0);

	ctx.lineTo(width,radius);

	ctx.lineTo(radius,radius);

	ctx.closePath();

	ctx.fillStyle = style;

	ctx.fill();

}



function addShade(ctx,width,height,radius,opacity) {

	var style;

	style = addGradient(ctx,width,radius,width-radius,radius,0,opacity);

	ctx.beginPath();

	ctx.moveTo(width,0);

	ctx.lineTo(width,height);

	ctx.lineTo(width-radius,height-radius);

	ctx.lineTo(width-radius,0);

	ctx.closePath();

	ctx.fillStyle = style;

	ctx.fill(); 

	style = addGradient(ctx,radius,height,radius,height-radius,0,opacity);

	ctx.beginPath();

	ctx.moveTo(width,height);

	ctx.lineTo(0,height);

	ctx.lineTo(0,height-radius);

	ctx.lineTo(width-radius,height-radius);

	ctx.closePath();

	ctx.fillStyle = style;

	ctx.fill();

}



function roundedShadow(ctx,x,y,width,height,radius,opacity){

	var style; 

	ctx.beginPath();

	ctx.rect(x,y+height-radius,radius,radius);

	ctx.closePath();

	style = addRadialStyle(ctx,x+radius,y+height-radius,radius-x,x+radius,y+height-radius,radius,opacity);

	ctx.fillStyle = style;

	ctx.fill();

	ctx.beginPath();

	ctx.rect(x+radius,y+height-y,width-(radius*2.25),y);

	ctx.closePath();

	style = addLinearStyle(ctx,x+radius,y+height-y,x+radius,y+height,opacity);

	ctx.fillStyle = style;

	ctx.fill();

	ctx.beginPath(); 

	ctx.rect(x+width-(radius*1.25),y+height-(radius*1.25),radius*1.25,radius*1.25);

	ctx.closePath();

	style = addRadialStyle(ctx,x+width-(radius*1.25),y+height-(radius*1.25),(radius*1.25)-1.5-x,x+width-(radius*1.25),y+height-(radius*1.25),radius*1.25,opacity);

	ctx.fillStyle = style;

	ctx.fill();

	ctx.beginPath();

	ctx.rect(x+width-x,y+radius,x,height-(radius*2.25));

	ctx.closePath();

	style = addLinearStyle(ctx,x+width-x,y+radius,x+width,y+radius,opacity);

	ctx.fillStyle = style;

	ctx.fill();

	ctx.beginPath();

	ctx.rect(x+width-radius,y,radius,radius);

	ctx.closePath();

	style = addRadialStyle(ctx,x+width-radius,y+radius,radius-x,x+width-radius,y+radius,radius,opacity);

	ctx.fillStyle = style;

	ctx.fill();

}



function addIECorners() {

	var theimages = getImages('corner');

	var image; var object; var vml;  var div; var pos; var i; var classes = '';

	var iradius = null; var ishadow = null; var ishade = null; var inverse = null; 

	var newClasses = ''; var maxdim = null; var offset = null; var radius = null; 

	var display = ""; var flt = null; var width = null; var height = null;

	var start, head, soft, shadow, fill, foot, end;

	var left, top, bottom, right, lt, br, linear, inset;

	for (i=0;i<theimages.length;i++) {	

		image = theimages[i];

		object = image.parentNode; 

		classes = image.className.split(' ');

		iradius = getClassValue(classes,"iradius");

		ishadow = getClassValue(classes,"ishadow");

		ishade  = getClassValue(classes,"ishade");

		inverse = getClassAttribute(classes,"inverse");

		newClasses = getClasses(classes,"corner");

		width = image.width; height = image.height;

		maxdim = Math.min(width,height)/2;

		iradius = Math.min(maxdim,iradius); offset = 4;

		offset = (ishadow>0?(inverse>0?0:Math.min(Math.max(offset,iradius/2),16)):0);

		radius = getRadius(iradius,width,height);

		display = (image.currentStyle.display.toLowerCase()=='block')?'block':'inline-block';

		vml = document.createElement(['<var style="overflow:hidden;display:' + display + ';width:' + width + 'px;height:' + height + 'px;padding:0;">'].join(''));

		flt = image.currentStyle.styleFloat.toLowerCase();

		display = (flt=='left'||flt=='right')?'inline':display;

		start = '<v:group style="zoom:1; display:' + display + '; margin:-1px 0 0 -1px; padding:0; position:relative; width:' + width + 'px;height:' + height + 'px;" coordsize="' + width + ',' + height + '">';

		fill = '<v:fill src="' + image.src + '" type="frame" />';

		foot = (iradius>0?'</v:roundrect>':'</v:rect>'); end = '</v:group>';

		soft = ''; shadow = ''; lt = ''; left = ''; top = ''; bottom = ''; right = '';

		if(iradius<=0) {

			if (ishadow>0) {

				if(inverse<=0) {

					ishadow = ishadow/50; offset = 8; inset = 4;

					soft = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0 ;width:' + width + 'px;height:' + height + 'px;"><v:fill color="#ffffff" opacity="0.0" /></v:rect><v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#000000" style="filter:Alpha(opacity=' + (ishadow*64) + '), progid:dxImageTransform.Microsoft.Blur(PixelRadius=' + inset + ', MakeShadow=false); zoom:1;margin:-1px 0 0 -1px;padding: 0;display:block;position:absolute;top:' + inset + 'px;left:' + inset + 'px;width:' + (width-(3*inset)) + 'px;height:' + (height-(3*inset)) + 'px;"><v:fill color="#000000" opacity="1" /></v:rect>';

					head = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0 ;width:' + (width-offset) + 'px;height:' + (height-offset) + 'px;">';

				}else if(inverse>0) {

					ishadow = ishadow/50; iradius = 12; linear = "linear";

					head = '<v:rect filled="t" stroked="t" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + width + 'px;height:' + height + 'px;">';

					shadow = '<v:stroke weight="0.5" opacity="'+(ishadow/2)+'" color="#000000" />';

					top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + width + ',' + iradius + '" path="m 0,0 l '+width+',0,'+width+','+iradius+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + width + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" type="gradient" angle="0" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>'; 

					left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + height + '" path="m 0,0 l 0,'+height+','+iradius+','+height+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + height + 'px;"><v:fill method="' + linear + '" type="gradient" angle="90" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>';

				}

			}else {

				head = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="margin:-1px 0 0 -1px;padding:0;display:' + display + ';width:' + width + 'px;height:' + height + 'px;">';

			}

			if(ishade>0) {

				ishade = ishade/50; iradius = 12;

				top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + (width-offset) + ',' + iradius + '" path="m 0,0 l '+(width-offset)+',0,'+(width-offset)+','+iradius+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + (width-offset) + 'px; height:' + iradius + 'px;"><v:fill method="linear" type="gradient" angle="0" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>'; 

				left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + iradius + ',' + (height-offset) + '" path="m 0,0 l 0,'+(height-offset)+','+iradius+','+(height-offset)+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + (height-offset) + 'px;"><v:fill method="linear" type="gradient" angle="90" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>';

				bottom = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + (width-offset) + ',' + iradius + '" path="m 0,'+iradius+' l '+(width-offset)+','+iradius+','+(width-offset-iradius)+',0,'+iradius+',0 x e" style="position:absolute; margin: 0; top:' + (height-offset-iradius) + 'px; left: 0px; width:' + (width-offset) + 'px; height:' + iradius + 'px;"><v:fill method="linear" type="gradient" angle="180" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishade + '" /></v:shape>';

				right = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + (height-offset) + '" path="m '+iradius+',0 l '+iradius+','+(height-offset)+',0,'+(height-offset-iradius)+',0,'+iradius+' x e" style="position:absolute; margin: 0; top: 0px; left:' + (width-offset-iradius) + 'px; width:' + iradius + 'px; height:' + (height-offset) + 'px;"><v:fill method="linear" type="gradient" angle="270" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishade + '" /></v:shape>';

			}

		} else {

			if(ishadow>0) {

				linear = "linear sigma"; pos = 2;

				if(inverse<=0) {

					ishadow = ishadow/50; inset = Math.round(offset*0.5);

					soft = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0 ;width:' + width + 'px;height:' + height + 'px;"><v:fill color="#ffffff" opacity="0.0" /></v:rect><v:roundrect arcsize="' + (radius+inset) + '" strokeweight="0" filled="t" stroked="f" fillcolor="#000000" style="filter:Alpha(opacity=' + (ishadow*64) + '), progid:dxImageTransform.Microsoft.Blur(PixelRadius=' + inset + ', MakeShadow=false); zoom:1;margin:-1px 0 0 -1px;padding: 0;display:block;position:absolute;top:' + inset + 'px;left:' + inset + 'px;width:' + (width-(3*inset)) + 'px;height:' + (height-(3*inset)) + 'px;"><v:fill color="#000000" opacity="1" /></v:roundrect>';

					head = '<v:roundrect arcsize="' + radius + '" strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + (width-offset) + 'px;height:' + (height-offset) + 'px;">';

				}else if(inverse>0) {

					ishadow = ishadow/50;

					head = '<v:roundrect arcsize="' + radius + '" filled="t" stroked="t" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + width + 'px;height:' + height + 'px;">';

					shadow = '<v:stroke weight="0.5" opacity="'+(ishadow/2)+'" color="#000000" />';

					top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + width + ',' + iradius + '" path="m '+iradius+','+iradius+' l '+width+','+iradius+' qy '+(width-iradius)+',0 l '+iradius+',0 x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: -1px; width:' + (width+1) + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" type="gradient" angle="0" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>'; 

					left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + height + '" path="m 0,'+iradius+' l 0,'+(height-iradius)+' qy '+iradius+','+height+' l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: -1px; left: 0px; width:' + iradius + 'px; height:' + (height+1) + 'px;"><v:fill method="' + linear + '" type="gradient" angle="90" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>';

					lt = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + iradius + '" path="m '+iradius+','+iradius+' l 0,'+iradius+' qy '+iradius+',0 l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" focus="1" focusposition="1,1" focussize="0.5,0.5" type="gradientradial" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>';

				}

			}else {

				pos = 1; offset = 0;

				head = '<v:roundrect arcsize="' + radius + '" strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + width + 'px;height:' + height + 'px;">';

			}

			if(ishade>0) {

				ishade = ishade/50; linear = "linear";

				top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + (width-offset) + ',' + iradius + '" path="m '+iradius+','+iradius+' l '+(width-offset)+','+iradius+' qy '+(width-offset-iradius)+',0 l '+iradius+',0 x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: -1px; width:' + (width-offset+pos) + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" type="gradient" angle="0" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>'; 

				left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + iradius + ',' + (height-offset) + '" path="m 0,'+iradius+' l 0,'+(height-iradius-offset)+' qy '+iradius+','+(height-offset)+' l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: -1px; left: 0px; width:' + iradius + 'px; height:' + (height-offset+pos) + 'px;"><v:fill method="' + linear + '" type="gradient" angle="90" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>';

				lt = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + iradius + ',' + iradius + '" path="m '+iradius+','+iradius+' l 0,'+iradius+' qy '+iradius+',0 l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" focus="1" focusposition="1,1" focussize="0.5,0.5" type="gradientradial" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>';

			}

		}

		vml.innerHTML = start + soft + head + fill + shadow + foot + right + bottom + top + left + lt + end;

		vml.className = newClasses;

		vml.style.cssText = image.style.cssText;

		vml.style.height = image.height+'px';

		vml.style.width = image.width+'px';

		vml.height = image.height;

		vml.width = image.width;

		vml.src = image.src; vml.alt = image.alt;

		if(image.id!='') vml.id = image.id; 

		if(image.title!='') vml.title = image.title;

		if(image.getAttribute('onclick')!='') vml.setAttribute('onclick',image.getAttribute('onclick'));

		if(image.getAttribute("usemap")) {

			if (iradius>0){pos = offset;}else {pos = 0;}

			object.style.position = 'relative';

			object.style.height = height+'px';

			object.style.width = width+'px';

			image.left = 0; image.top = 0;

			image.style.position = 'absolute';

			image.style.height = height+'px';

			image.style.width = width+'px';

			image.style.left = 0 + 'px';

			image.style.top = 0 + 'px';

			image.style.filter = "Alpha(opacity=0)";

			object.insertBefore(vml,image);

		}else {

			object.replaceChild(vml,image);

		}

	}

}



function addCorners() {

	var theimages = getImages('corner');

	var image; var object; var canvas; var context; var i;

	var iradius = null; var ishade = null; var ishadow = null;

	var inverse = null; var classes = ''; var newClasses = ''; 

	var maxdim = null; var style = null; var offset = null;

	for (i=0;i<theimages.length;i++) {	

		image = theimages[i];

		object = image.parentNode; 

		canvas = document.createElement('canvas');

		if (canvas.getContext) {

			classes = image.className.split(' ');

			iradius = getClassValue(classes,"iradius");

			ishadow = getClassValue(classes,"ishadow");

			ishade  = getClassValue(classes,"ishade");

			inverse = getClassAttribute(classes,"inverse");

			newClasses = getClasses(classes,"corner");

			canvas.className = newClasses;

			canvas.style.cssText = image.style.cssText;

			canvas.style.height = image.height+'px';

			canvas.style.width = image.width+'px';

			canvas.height = image.height;

			canvas.width = image.width;

			canvas.src = image.src; canvas.alt = image.alt;

			if(image.id!='') canvas.id = image.id;

			if(image.title!='') canvas.title = image.title;

			if(image.getAttribute('onclick')!='') canvas.setAttribute('onclick',image.getAttribute('onclick'));

			maxdim = Math.min(canvas.width,canvas.height)/2;

			iradius = Math.min(maxdim,iradius); offset = 4;

			offset = (ishadow>0?(inverse>0?0:Math.min(Math.max(offset,iradius/2),16)):0);

			context = canvas.getContext("2d");

			if(image.getAttribute("usemap")) {

				object.style.position = 'relative';

				object.style.height = image.height+'px';

				object.style.width = image.width+'px';

				canvas.left = 0; canvas.top = 0;

				canvas.style.position = 'absolute';

				canvas.style.left = 0 + 'px';

				canvas.style.top = 0 + 'px';

				image.left = 0; image.top = 0;

				image.style.position = 'absolute';

				image.style.height = image.height+'px';

				image.style.width = image.width+'px';

				image.style.left = 0 + 'px';

				image.style.top = 0 + 'px';

				image.style.opacity = 0;

				object.insertBefore(canvas,image);

			}else {

				object.replaceChild(canvas,image);

			}

			context.clearRect(0,0,canvas.width,canvas.height);

			context.save();

			if (ishadow>0 && inverse<=0) {

				ishadow = ishadow/100;

				if (iradius>0) {

					roundedShadow(context,offset,offset,canvas.width-offset,canvas.height-offset,iradius,ishadow);

				}else {

					offset = 8; 

					roundedShadow(context,offset,offset,canvas.width-offset,canvas.height-offset,offset,ishadow);

				}

			}

			if (iradius<=0) {

				context.beginPath();

				context.rect(0,0,canvas.width-offset,canvas.height-offset);

				context.closePath();

			}else {

				roundedRect(context,0,0,canvas.width-offset,canvas.height-offset,iradius);

			}

			context.clip();

			context.fillStyle = 'rgba(0,0,0,0)';

			context.fillRect(0,0,canvas.width,canvas.height);

			context.drawImage(image,0,0,canvas.width-offset,canvas.height-offset);

			if (ishadow>0 && inverse>0) {

				ishadow = ishadow/100;

				if (iradius>0) {

					addShine(context,canvas.width,canvas.height,iradius,ishadow,1);

					roundedRect(context,0,0,canvas.width,canvas.height,iradius);

				}else {

					iradius = 16; 

					addShine(context,canvas.width,canvas.height,iradius,ishadow,1);

					context.beginPath();

					context.rect(0,0,canvas.width,canvas.height);

					context.closePath();

				}

				context.strokeStyle = 'rgba(0,0,0,'+ishadow+')';

				context.lineWidth = 2;

				context.stroke();

			}

			if (ishade>0) {

				ishade = ishade/100;

				if (iradius<=0) iradius = 16; 

				addShade(context,canvas.width-offset,canvas.height-offset,iradius,ishade);

				addShine(context,canvas.width-offset,canvas.height-offset,iradius,ishade);

			}

			canvas.style.visibility = 'visible';

		}

	}

}



var cornerOnload = window.onload;

window.onload = function () { if(cornerOnload) cornerOnload(); if(isIE){addIECorners(); }else {addCorners();}}
